Elg

Elg is one of Gain's operatives related to Tenrou Ugetsu. He is an antagonist that later becomes an unlockable character in Trap Gunner.

Background Story
Age: ??

This robotic ninja has abandoned his human body for a electronic one, making him Gain's most feared assassin. He is largely responsible for Gain's most evil hits, including the deaths of Lou Richie's parents, and Tenrou's ninja clan. His evil skull head is fixed in a permanent smile, bringing the face of death to match his mission of murder. Rumor has it that he is Tenrou's father, Tengen Ugetsu.

Appearance
Elg looks like a wicked cybernetic skeleton with glittering eyes (sometimes only one eye is functional), wearing a blue version of Tenrou's outfit but with colored bandages instead of technological armor. When he is hit with a weapon, electric sparks fly out. He has two color schemes, one with yellow wraps and another with red wraps.

Overview
Elg is the fastest character in the game, his sword also gives him very long reach and with 7 shots he has the largest clip. To compensate for his strong basic abilities, his trap selection isn't great. It's basically just a worse version of Tico's, with mines instead of switch traps.

Weapon: Shuriken Stars (7 shots per reload)

Katana Slash

Traps

3 Force Panels

3 Mines

3 Pitfalls

Basic Strategy
Run around, hit people with your sword, put traps in neutral like an asshole. Keep your opponent within line of sight so you can shoot them if they try to diffuse something.

If they shoot a unit at you you can probably outrun it, or at the very least escape to a neutral area that you control and hide under a bridge.

If you get the unit you can go on the offensive after shooting, if they stop to shoot you they'll probably get got by the unit (although beware of abdoll and tico since their shots knock down), if they try to melee attack you you can use your superior movement speed and range to force a whiff and then punish with your sword giving the unit shot time to hit.

Trying to trap bridges is a lot harder for Elg then other characters, since he only has 9 traps in all and it often takes 2 to shut down a single bridge, meaning if you trap 3 bridges you only have 3 traps left for power-up control or just for general use in neutral. Depending on the stage it might be better to focus on controlling a power-up location first, and then using what you have left to trap a few of the bridges, and hope to pick up a switch or something from the power-up spawn.

Matchups
Bishous

Dyn

Tico

Abdoll

Lou Richie

Elg/tenrou

Rem/Van raily